|This article or section is incomplete. Some information regarding this topic has not been added. Please help TMNTPedia by finishing this article.|
- For the article about the NES port of the 1989 arcade game, see Teenage Mutant Ninja Turtles II: The Arcade Game. For the article about the second installment in the live-action trilogy, see Teenage Mutant Ninja Turtles II: The Secret of the Ooze.
Teenage Mutant Ninja Turtles II: Back from the Sewers is the second TMNT Game Boy game. Released November 15, 1991, it is the sequel to Konami's previous Ninja Turtles game for the Game Boy, Fall of the Foot Clan
Similar to Fall of the Foot Clan, the previous Game Boy game in the series, the player can switch between turtles before each stage. Each turtle has his own strengths and weaknesses. Donatello has a long range of attack, but attacks slowly, Raphael's attack is fast but has a very short range, and Leonardo and Michaelangelo are well-balanced. When a turtle is defeated, he becomes captured by the enemy. The game is over when all turtles are captured. After completing a stage, the player is given the opportunity to rescue a captured turtle. If no turtles were captured, the player enters a bonus stage instead.
The game features several gameplay elements besides the typical beat-em-ups like dodging huge boulders in the underground levels, going around on skateboards or scaling air lifts, and the game also shifts from being typical 2D just walking left and right to a more open area where the turtles can walk all over the screen. The bosses of the game are the standard villains, though just like in Fall of the Foot Clan, Krang serves as the final boss. The game has several difficulty settings which, depending on the level, make more powerful enemies appear or even give the bosses extra attacks.
- Krang (Walker)
- Pizza Monster (Sub-Boss)
- Baxter Stockman (Sub-Boss)
- Stone Warrior
- General Traag (Sub-Boss)
- Super Shredder (Sub-Boss)
- Krang (Android Body)
- Rex-1 (Turtle Rescue Bonus Stage)